Roberto Vergine
Multimedia
Roberto Vergine is a Game and Level Designer.
He studied "New Art Technologies" at the Accademia di Belle Arti Santa Giulia in Brescia (Italy) and, after graduating, pursued a Master's in "Game Design" at IULM University in Milan. He is a game and software developer, as well as the co-founder of a communication and creativity studio. In his work, he utilizes tools such as the Adobe Suite, Unity Engine, Maya Software, Unreal Engine 4, ZBrush, Substance Painter, and World Machine.
He studied "New Art Technologies" at the Accademia di Belle Arti Santa Giulia in Brescia (Italy) and, after graduating, pursued a Master's in "Game Design" at IULM University in Milan. He is a game and software developer, as well as the co-founder of a communication and creativity studio. In his work, he utilizes tools such as the Adobe Suite, Unity Engine, Maya Software, Unreal Engine 4, ZBrush, Substance Painter, and World Machine.
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